I make AI agents do real VFX work — Nuke, Houdini, Unreal, and ComfyUI, wired into production.
Lead Visdev Artist at Framestore. Fourteen years in visual effects.
I came up as a Nuke compositor — features, episodic, and commercials — and moved through real-time and generative pipelines into visdev: the department where new ways of making pictures get proven on real jobs.
Today I build tools and autonomous workflows for agents, across DCCs and departments, that expand what a single artist can deliver. Shots go from previs to comp-ready elements with an agent coordinating every application in the chain — on real commercial work, not demos.
The tooling behind that workflow, open-sourced: Claude Code plugins and MCP connectors for VFX production.
Skills teach the agent the craft; connectors give it hands in the running applications. Ten plugins covering Nuke, Houdini, Unreal, Blender, ComfyUI, Maya, and generative services, with one-clone connector installs.
Thirty-four visual effects credits — full list on IMDB. Current commercial and brand work at Framestore visdev.